World Game Update v0.0.1.5
World Game » Devlog
Another update to World Game! It took me so long to update the game because I went traveling for 2 weeks and couldn't work on the game. When I returned last week, I started working on the update. Anyway here's the Changelog:
- Added ability to save or load worlds. (currently only saves/loads blocks, doesn't save items and entities)
- Added NPC Loot drops on death.
- Slight Perlin noise optimization.
- Increased crosshair size and replaced its texture.
- Loot tables are now serialized JSON files inside the "Game Files/" folder.
- Fixed mining animation persisting when opening inventory while mining a block.
- Fixed mining animation sometimes doesn't immediately play when trying to mine blocks.
- [back-end] Loot Tables will now be loaded into the registry instead of being stored within every block.
- [back-end] The Loot Table class is now a struct.
[back-end] = Features not added to the game, but is inside the game's code.
If you find any bugs, please report them. Have Fun! :)
Files
World Game v0.0.1.5.zip 28 MB
Aug 08, 2024
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World Game
A voxel game [Now in Survival Alpha!]
Status | In development |
Author | Ali107 |
Genre | Simulation, Survival |
Tags | Exploration, First-Person, Minecraft, Open World, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Voxel |
Languages | English |
More posts
- World Game in Short Hiatus15 days ago
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- World Game Update v0.0.1.7Aug 29, 2024
- World Game Update v0.0.1.6Aug 20, 2024
- World Game Update v0.0.1.4Jul 12, 2024
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