World Game Update v0.0.1.9
World Game » Devlog
Another update to World Game!
- Added Furnace Burner block. (not functional yet; craftable)
- Added Copper Ore.
- Added Iron Ore.
- Added Coal Ore.
- Added Coal item.
- NPCs will now idle for a random amount of time after ending a goal (aka. stop for few seconds after walking)
- Slightly increased Player's and NPCs' jump strength.
- Renamed "Base Furnace" block name to "Furnace Base".
- Fixed bug where NPCs try to path-find to a block they cannot stand on due to a block being above the target position.
- Fixed bug where NPCs are not pathfinding in the center of blocks and instead target a specific corner and sometimes walk on edges of blocks.
- [back-end] Added "ore_replaceable" tag.
- [back-end] Block Entity will no longer be removed when the block that got replaced is the same type as the one before it.
- [back-end] Removed unused variables from the Biome class.
- [back-end] Fixed bug where the 24th block added or higher will have a broken block icon.
[back-end] = Features not added to the game, but is inside the game's code.
If you find any bugs, please report them. Have Fun! :)
Files
World Game v0.0.1.9.zip 28 MB
70 days ago
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World Game
A voxel game [Now in Survival Alpha!]
Status | In development |
Author | Ali107 |
Genre | Simulation, Survival |
Tags | Exploration, First-Person, Minecraft, Open World, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Voxel |
Languages | English |
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