World Game Update v0.0.1.6
World Game » Devlog
Another update to World Game!
- NPCs will now path-find and to a random position. (took me unnecessarily long to make)
- Perlin Noise Optimizations improving world generation and chunk generation speed.
- Slightly improved Chunk Generation performance.
- Fixed bug where NPC auto-jumping won't work when NPC walks towards a block sometimes.
- Fixed bug where item/block icons in the loading screen can sometimes move over the loading bar or text,
- [back-end] The player render distance code will now be executed 20 times per second instead of every frame.
- [back-end] Added Brain / Goal System to NPCs.
[back-end] = Features not added to the game, but is inside the game's code.
If you find any bugs, please report them. Have Fun! :)
Files
World Game v0.0.1.6.zip 28 MB
29 days ago
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World Game
A voxel game [Now in Survival Alpha!]
Status | In development |
Author | Ali107 |
Genre | Simulation, Survival |
Tags | Exploration, First-Person, Minecraft, Open World, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Voxel |
Languages | English |
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