World Game Update v0.0.0.9
World Game » Devlog
Another update to World Game! Before today's changelog, I want to say that updates are no longer going to be forced daily. I no longer will make updates daily, but instead, I will update the game whenever I have enough time. I don't want to force myself to update once every day, and I have other things to do. Okay, onto today's changelog!
- Added Entity Natural Spawning Mechanic.
- Attempted to fix player and entity movement depending on game FPS.
- All non-player entities will despawn if they leave world bounds.
- [back-end] Renamed "TestEntity" class to "NPC". (will spawn in mountains biome)
- Fixed ToolTips not resetting when reopening Inventory.
[back-end] = Features not added to the game, but is inside the game's code.
If you ever find any bugs, please report them. Have Fun! :)
Files
World Game v0.0.0.9.zip 27 MB
May 18, 2024
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World Game
A voxel game [Now in Survival Alpha!]
Status | In development |
Author | Ali107 |
Genre | Simulation, Survival |
Tags | Exploration, First-Person, Minecraft, Open World, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Voxel |
Languages | English |
More posts
- World Game in Short Hiatus17 days ago
- World Game Update v0.0.1.1237 days ago
- World Game Update v0.0.1.1151 days ago
- World Game Update v0.0.1.1072 days ago
- World Game Update v0.0.1.993 days ago
- World Game Update v0.0.1.899 days ago
- World Game Update v0.0.1.7Aug 29, 2024
- World Game Update v0.0.1.6Aug 20, 2024
- World Game Update v0.0.1.5Aug 08, 2024
- World Game Update v0.0.1.4Jul 12, 2024
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