World Game Update v0.0.0.11


Another update to World Game! It adds slabs and a massive performance boost.

  • Added Planks Slab.
  • Added Cobblestone Slab.
  • Added Stone Slab.
  • Added Log Slab.
  • Added Granite Slab.
  • Increased Player Attack Damage from 5 to 35 for testing purposes.
  • Significantly improved in-game and world generation performance by switching scripting backend to IL2CPP.
  • Improved Block Placement/Removal performance. 
  • Fixed bug where you could place a block inside an existing, non-air block in certain situations.
  • [back-end] Added Tag class and the first tag: "world_game:slabs".
  • [back-end] Due to the addition of slabs, the code now supports adding non-full cube blocks.
  • [back-end] Refactored Chunk and World code for a slight performance boost.
  • [back-end] Redone how culling is stored in Block class.
  • [back-end] Block class will no longer store the block display name.

[back-end] = Features not added to the game, but is inside the game's code.

Please if you find any bugs, report it. Have Fun! :)

Files

World Game v0.0.0.11.zip 23 MB
May 31, 2024

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