World Game Update v0.0.1.1
World Game » Devlog
Another update to World Game!
- Added mining time to break a block. (It now takes 1 second to mine a block)
- Added Apase Fruit. (25% chance to obtain from mining Leaves block / replenishes 2 hearts)
- Added extra world Height 64 blocks extended from below. (lowest y level is now -64)
- Grass blocks will now give dirt when mined.
- Glass blocks will no longer drop themselves.
- Leaves blocks will no longer drop themselves.
- NPCs will now only jump when they need to go over a block. (no longer random)
- Reduced excessive Jump height.
- Fixed bug where VSync would cap how fast the world generates.
- Fixed clipping issue with step height and slabs.
- [back-end] Increased the game's Fixed Timestep from 0.01667 to 0.02.
- [back-end] Reorganized All LivingEntity sub-classes into a folder.
- [back-end] Fixed issue where the icons in the loading screen weren't compatible with having a non-block item existing.
[back-end] = Features not added to the game, but is inside the game's code.
If you find any bugs, please report them. Have Fun! :)
Files
World Game v0.0.1.1.zip 28 MB
Jun 28, 2024
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World Game
A voxel game [Now in Survival Alpha!]
Status | In development |
Author | Ali107 |
Genre | Simulation, Survival |
Tags | Exploration, First-Person, Minecraft, Open World, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Voxel |
Languages | English |
More posts
- World Game in Short Hiatus16 days ago
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- World Game Update v0.0.1.7Aug 29, 2024
- World Game Update v0.0.1.6Aug 20, 2024
- World Game Update v0.0.1.5Aug 08, 2024
- World Game Update v0.0.1.4Jul 12, 2024
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