World Game Update v0.0.1.2


Another update to World Game!

  • Added Apasé Log block.
  • Added Apasé Leaves block.
  • Added Apasé Trees.
  • Added Stick Item. (25% chance dropped from all leaves block;  currently useless)
  • Added block hardness that will control how long it takes to mine a block.
  • Added Water/swim physics when in water.
  • Added a new Icon to the game exe.
  • Normal Leaves will no longer drop Apasé Fruit.
  • Renamed Apase Fruit to Apasé Fruit.
  • Slightly increased jump strength.
  • Increased air control.
  • The position and chunk coordinates of the player in the F3 menu will now use the position below them instead of the center.
  • Optimized Tree and Patch feature generation.
  • Slight optimization and code shortening to world gen, and natural spawning.
  • Fixed a major bug where "isGrounded" broke step height, and let the player sometimes climb up blocks.
  • Fixed a bug where UV messes up on every row of the texture atlas except the first row.
  • [back-end] Tree Feature now has parameters that change what blocks to use.
  • [back-end] Added ContainsOr() and ContainsAll() to Tags.

[back-end] = Features not added to the game, but is inside the game's code.

If you find any bugs, please report them. Have Fun! :)

Files

World Game v0.0.1.2.zip 28 MB
94 days ago

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