World Game Update v0.0.1.4


Another update to World Game!

  • Added Copper Sword. (Adds +15 attack damage onto the player's base attack damage)
  • Added Buoyancy to dropped items.
  • Grass will now randomly spread on adjacent Dirt blocks.
  • Grass blocks will randomly turn into dirt when there's a block above it.
  • Slight Chunk gen and game performance optimization.
  • The player's first-person arms will now animate smoothly.
  • Adjusted Player's first-person arms' positions and scale to cover less of the screen.
  • Adjusted Held item position and scale.
  • Fixed Held item in first person view being shown flipped.
  • Fixed anti-aliasing not being applied to the player's first-person arms.
  • [back-end] Ordered Features in the registry by rarity.
  • [back-end] Started working on Save/Load mechanic. (not done; this is actually what made the update take a long time to release)
  • [back-end] Added RandomTick() and doRandomTick boolean to base block class.
  • [back-end] Each block has its own block class.
  • [back-end] Moved Registry order for tags.

[back-end] = Features not added to the game, but is inside the game's code.

If you find any bugs, please report them. Have Fun! :)

Files

World Game v0.0.1.4.zip 28 MB
68 days ago

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